Wonderful game in theory: I played the heck out of the campaign and although some gameplay and interface elements are rather clunky, and despite the numerous English mistranslations (often amusing, but sometimes misleading about unit & game mechanics), the fundamentals of the games design have great potential. I wanted to encourage the games development with a few bucks, and I enjoyed experimenting with card combos so much, that I dropped a couple bucks here and there on the "special offer" 10-packs. Excited to see the "scenarios" update released, I opened the game to discover that the patch (and the very cool new cards) had kind of "scrambled" my upgrades and ruined my awesome army. Restore purchases did no good. Bummer; I hope they work out the bugs can develop this game enough to realize its potential. Should the Developers happen to read this: some additional explanation of game mechanics would be easy to add and improve gameplay immensely. For example: define terms explaining creature powers and their timing, more fully explain the mechanics of governors, effects of faction imprisonment, etc., and take a look at the English translations please. Also: management of territory structures needs major streamlining, and is, in my opinion, the number one gameplay element that will cause frustration and loss of interest. Allow the user to upgrade the same structure immediately after purchasing level one just as they can after any other level. And more importantly, let users upgrade structures across multiple territories in a faster and less frustrating way: the more territories you control, the more mind-numbingly putzy it becomes to be forced to jump back and forth from the map screen THROUGH the faction screen (which could use "X" numbers on the icons, by the way), to each region management screen and back the same way over and over and OVER. Links to the structure upgrade options on the structure icons in the "?" dialogue from the map (which contains the info we really need to know apart from which faction is unavailable for audience, btw), would make gameplay SO much smoother and encourage more replay, hence encouraging more revenue from committed players like me who would be willing to pay a few dollars to upgrade units. Assuming, of course, those upgrades stay where they should haha. Thanks for reading. I would be overjoyed to re-review the game after some tweaks and a restoration of my cards. Cheers.